I’m a big fan of games, which I don’t try to keep a secret. I’ll play most games, but I love any game that immerses you into it. However, immersion only goes as far as a 2D screen can take you. That’s why we made virtual reality, or VR for short. VR setups usually consist of a goggle-like head mounted display, referred to as a headset, on a user's head. This headset is usually connected to a device that powers it, such as a PC or game console.
As you could probably guess by now, I own my own VR headset. It’s a standalone headset, meaning you can pick it up and use it without connecting it to an external device. Personally, I enjoy watching movies in it or playing games that take advantage of the 360 degree viewing. But there’s one problem- the really bad motion sickness that comes with it.
Of course, the technology wouldn’t be where it is today without the help of a certain company. That company being Oculus, who helped revive VR from when it went dormant in the 90s. They gained popularity in 2012 after releasing their development kit models, which the public could buy. In 2014, they were purchased by Facebook, which brought us to where we are today.